ACC100 – Communication In Everyday Life

11/22/21 ACC100 – Communication In Everyday Life | Deakin University
ACC100 – Communication In Everyday Life
(All Trimesters 2021)
Readings for Communication in Everyday Life
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Abidin C. (2015). Communicative Intimacies: Influencers and Perceived
Interconnectedness [open access]. Gender, Globalization and the Digital, 8.
Bolin G and Jerslev A. (2018). Surveillance through media, by media, in media. Northern
Lights: Film & Media Studies Yearbook, 16(1), 3–21.
boyd. (n.d.). Faceted Id/entity: Managing representation in a digital world.
Brown A. (2015). Reading film: techniques, identification and ideology. In Communication,
Digital Media and Everyday Life. OUPANZ.
Cacciatore MA. (2016a). The End of Framing as we Know it … and the Future of Media
Effects. Mass Communication and Society, 19(1), 7–23.
Castells M. (2007). Communication, Power and Counter-power in the Network Society.
International Journal of Communication, 1.

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Chalkley T, Hobbs M, Brown A, Cinque T, Warren B and Finn M. (2015). Communication,
digital media and everyday life (Second edition). Oxford University Press.
Cinque T. (2015). What is the media and is digital media ‘new’? In Communication, Digital
Media and Everyday Life. OUPANZ.
Conill RF and Karlsson M. (2016b). The Gamification of Journalism. In Emerging Research
and Trends in Gamification (pp. 356–383). IGI Global.
Corner J. (2016c). ‘Ideology’ and media research. Media, Culture & Society, 38(2),
11/22/21 ACC100 – Communication In Everyday Life | Deakin University
Cotter K. (2018). Playing the visibility game: How digital influencers and algorithms
negotiate influence on Instagram. New Media & Society.
Couldry N. (2012a). Media Cultures: A World Unfolding. In Media, Society, World: social
theory and digital media practice. Polity Press.
Couldry N. (2012b). Media, society, world: social theory and digital media practice. Polity.
Deuze M. (2007). Convergence culture in the creative industries. International Journal of
Cultural Studies, 10(2), 243–263.
Digital Disconnect – Fake News, Privacy and Democracy. (n.d.). Media Education
D, L. (2001). Surveillance society: monitoring everyday life: Vol. Issues in society. Open
Dwyer T. (2019). Press, platforms and power: mapping out a stronger Australian media
landscape. The Conversation.
Finn M. (2015). Games, Culture and Technology. In Communication, Digital Media and
Everyday Life. OUPANZ.
F, K. (2017). Explaining the Mediatisation Approach. Javnost – The Public.
Habermas J. (1974). The Public Sphere: An Encyclopedia Article. New German Critique, 3.
Hartley, J. (2020). Communication, cultural and media studies (Fifth edition). Routledge.
H, J. (2006a). Convergence culture: where old and new media collide. New York University
H, J. (2006b). Fans, bloggers, and gamers: exploring participatory culture. New York
University Press.
11/22/21 ACC100 – Communication In Everyday Life | Deakin University
Hobbs M. (2015a). Designing desire: advertising, consumption and identity. In
Communication, Digital Media and Everyday Life. OUPANZ.
Hobbs M. (2015b). Semiotics. In Communication, Digital Media and Everyday Life. OUPANZ.
Kretzschmar M and Stanfill M. (2019). Mods as lightning rods: A typology of video game
mods, intellectual property, and social benefit/harm. Social & Legal Studies, 28(4),
Kruse LM. (2018). Social media as a public sphere? Politics on social media. The
Sociological Quarterly.
Liboriussen B and Martin P. (2016). Regional Game Studies. Game Studies: The
International Journal of Games Research, 16(1).
Ludlam S. (2014). The growing threat to Australia’s media plurality. The Guardian.
M, C. (2010). The rise of the network society: Vol. The information age : economy, society
and culture (2nd ed., with a new pref). Wiley-Blackwell.
McCombs ME and Shaw DL. (1972). The Agenda-Setting Function of Mass Media. The Public
Opinion Quarterly.
Nissenbaum HF. (2010). Privacy in context: technology, policy, and the integrity of social
life. Stanford Law Books.
O’Shaughnessy M, Stadler J and Casey S. (2016). Media & Society (Sixth edition). Oxford
University Press.
P, I. (2011). The public sphere, social networks and public service media. Information,
Communication & Society, 14(5), 619–637.
11/22/21 ACC100 – Communication In Everyday Life | Deakin University
Potter J. (2012a). Media effects (1st ed). SAGE.
Potter J. (2012b). Media Theories. In Media Effects. SAGE Publications.
Rojas D. (2013). The missing piece in the gamification puzzle. In Proceedings of the First
International Conference on Gameful Design, Research, and Applications (pp. 135–138).
Shaw A. (2017). Encoding and decoding affordances: Stuart Hall and interactive media
technologies. Media, Culture & Society, 39(4), 592–602.
Wiggins BE. (2019). The Discursive Power of Memes in Digital Culture. In The Discursive
Power of Memes in Digital Culture: Semiotics, Intertextuality, and Ideology. Routledge.
Z, P. (2002). The virtual sphere. New Media & Society, 4(1), 9–27.

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